55 G4ThreeVector positionWShutters;
60 Rot =
new G4RotationMatrix;
61 Rot->rotateY(-M_PI/2*rad);
62 Trans = G4ThreeVector(-2.688*
inch,0,0);
68 WRot =
new G4RotationMatrix;
69 WRot->rotateZ(M_PI*rad);
105 G4Color blue (0.,0.,1.);
117 G4Material* pttoMaterial = G4Material::GetMaterial(materialName);
156 G4Material* pttoMaterial = G4Material::GetMaterial(materialName);
G4VPhysicalVolume * WShutters_Physical
G4LogicalVolume * WShutters_Logical
QweakSimWShuttersMessenger * WShutters_Messenger
G4double WShutters_CenterXPosition
static QweakSimMaterial * GetInstance()
G4VSolid * WShutters_Solid
void SetWShutters_CenterPositionInX(G4double xPos)
G4double WShutters_CenterZPosition
QweakSimMaterial * pMaterial
static const G4bool pSurfChk
~QweakSimWShutters()
Destructor.
void ConstructWShutters(G4VPhysicalVolume *)
static const G4double inch
G4double WShutters_CenterYPosition
G4Material * WShutters_Material
G4double WShutters_Length_Z
void SetWShutters_CenterPositionInY(G4double yPos)
G4Material * GetMaterial(G4String material)
void SetWShutters_CenterPositionInZ(G4double zPos)
QweakSimWShutters(G4int n)
Constructor.
G4double WShutters_Length_X
G4VisAttributes * WShutters_VisAtt
void SetWShuttersMaterial(G4String)
void SetWShutters_Material(G4String)
G4double WShutters_Length_Y