6 #ifndef QweakSimTriggerScintillator_DetectorHit_h
7 #define QweakSimTriggerScintillator_DetectorHit_h
24 inline void *
operator new(size_t);
25 inline void operator delete(
void *aHit);
150 inline void* QweakSimTriggerScintillator_DetectorHit::operator
new(size_t)
158 inline void QweakSimTriggerScintillator_DetectorHit::operator
delete(
void* aHit)
void StoreParticleType(G4int pt)
void StoreMomentumDirection(G4ThreeVector pxyz)
void StoreOriginVertexPosition(G4ThreeVector oxyz)
void StoreKineticEnergy(G4double ekin)
G4ThreeVector GetWorldMomentum() const
void StoreLogVolume(G4LogicalVolume *val)
G4ThreeVector originVertexPosition
void StoreWorldMomentum(G4ThreeVector gpxyz)
void StoreOriginVertexKineticEnergy(G4double oekin)
G4ThreeVector localMomentum
G4ThreeVector worldMomentum
void StoreLocalPosition(G4ThreeVector xyz)
G4String GetParticleName() const
void StoreLocalMomentum(G4ThreeVector lpxyz)
G4THitsCollection< QweakSimTriggerScintillator_DetectorHit > QweakSimTriggerScintillator_DetectorHitsCollection
G4ThreeVector GetWorldPosition() const
G4double GetKineticEnergy() const
G4int GetParticleType() const
G4double GetOriginVertexTotalEnergy() const
void AddDepositedEnergy(G4double dpeg)
G4ThreeVector GetOriginVertexPosition() const
G4ThreeVector GetCellPosition() const
const G4LogicalVolume * pLogV
const QweakSimTriggerScintillator_DetectorHit & operator=(const QweakSimTriggerScintillator_DetectorHit &right)
G4double GetCrossSectionWeight() const
G4ThreeVector GetOriginVertexMomentumDirection() const
void StoreCellPosition(G4ThreeVector xyz)
void StoreTotalEnergy(G4double etot)
G4double originVertexKineticEnergy
G4double crossSectionWeight
G4double GetPrimaryQ2() const
G4double GetHitDepositedEnergy() const
void StoreDepositedEnergy(G4double dpeg)
void StoreOriginVertexTotalEnergy(G4double oetot)
G4double GetTotalEnergy() const
void StoreCellRotation(G4RotationMatrix rmat)
G4double currentTotalEnergy
G4double originVertexTotalEnergy
void StoreOriginVertexMomentumDirection(G4ThreeVector opxyz)
G4ThreeVector originVertexMomentumDirection
QweakSimTriggerScintillator_DetectorHit()
void StoreTrackID(G4int tid)
void StoreCrossSectionWeight(G4double csw)
G4double GetCrossSection() const
void StoreCrossSection(G4double cs)
G4RotationMatrix GetCellRotation() const
int operator==(const QweakSimTriggerScintillator_DetectorHit &right) const
G4Allocator< QweakSimTriggerScintillator_DetectorHit > QweakSimTriggerScintillator_DetectorHitAllocator
void StoreWorldPosition(G4ThreeVector xyz)
G4ThreeVector GetMomentumDirection() const
G4double GetGlobalTime() const
G4ThreeVector GetLocalMomentum() const
G4ThreeVector currentMomentumDirection
G4ThreeVector GetLocalPosition() const
void StoreParticleName(G4String pn)
void StorePrimaryQ2(G4double q2)
G4double GetOriginVertexKineticEnergy() const
const G4LogicalVolume * GetLogVolume() const
void StoreGlobalTime(G4double t)
virtual ~QweakSimTriggerScintillator_DetectorHit()
G4double currentKineticEnergy