43 #include "G4ParticleGun.hh"
44 #include "G4Proton.hh"
45 #include "G4SystemOfUnits.hh"
52 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
53 fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,0.));
virtual ~PrimaryGeneratorAction()
G4ParticleGun * fParticleGun
virtual void GeneratePrimaries(G4Event *)