44 #include "G4UImanager.hh"
45 #include "G4VVisManager.hh"
46 #include "G4SystemOfUnits.hh"
62 G4int
id = aRun->GetRunID();
63 G4cout <<
"### Run " <<
id <<
" start" << G4endl;
67 G4UImanager* UI = G4UImanager::GetUIpointer();
69 G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance();
73 UI->ApplyCommand(
"/vis/scene/notifyHandlers");
84 G4cout <<
"RunAction: End of run actions are started" << G4endl;
88 if (G4VVisManager::GetConcreteInstance())
89 G4UImanager::GetUIpointer()->ApplyCommand(
"/vis/viewer/update");
virtual void EndOfRunAction(const G4Run *)
virtual void BeginOfRunAction(const G4Run *)
static HistoManager * GetPointer()